Land Design Studio
Clay created an exhibition and content management system to control the software running in the new Octagon Gallery at UCL.
The British Music Experience wanted to expand their outreach work and decided that a classic Routemaster bus would be the ideal solution. This 'moving museum' offers artist master-classes, Q&A's, jam sessions and more.
Ralph Appelbaum Associates
By leveraging Clay's online content management system, staff at the National Museum of Scotland were able to edit placeholder content for the Window on the World exhibit whilst it was being developed and tested, streamlining the production process.
Situated in the stunning Grand Gallery and spread across four floors, the Window on the World is the largest single museum installation in the UK. Showcasing a spectacular and diverse array of items from science and technology to the natural world, archaeology and cultures of the world to the history of Scotland.
This interactive playfully explores how the human mind perceives language through speech, offering examples of tricks of perception and demonstrating how surprisingly easy it is to alter our sense of language via non-verbal techniques.
Using bespoke computer vision techniques, the visitor's hand is measured and biometric data is obtained. As well as showing the visitor how important biometrics are, the exhibit goes on to use the biometric data to guess the visitor's gender!
Land Design Studio
This mutli-user interactive allows visitors to explore the different features of the Cretaceous and Jurassic periods, including climate, plants and animals.
This fun interactive allows multiple visitors to go through the process of scientific discovery, from digging up fossils to using the latest scanning techniques to reveal the secrets hidden in a variety of artefacts, including dinosaur poo! (known as coprolite to the experts).
Visitors can explore some of the latest work by the museum's scientists using terminals that appear behind the glass when their proximity is detected.
Working to an ambitious and demanding brief, Clay designed and developed a 31 square-meter interactive wall of thousands of images, videos and detailed case study material that explores the nature and impact of global warming. This mosaic of imagery is arranged by topic and hue, and is then animated by the constant activity of visitors.
Clay produced a series of seven interactive terminals telling the personal stories surrounding each awardee and their heroic action.
Cut The Carbon is a multi-screen game where visitors are encouraged to reduce carbon emissions. Quick responses are required to succeed in this fast paced game where CO2 has to be reduced by the year 2050 to avoid disaster.
Climate models are used by many different people to predict the impacts of global warming.
Modelling the Future invites you to help characters from different walks of life find out what may happen to their environment under different emission scenarios.
Using augmented reality and a book interface, What's Causing The Warming? employs a series of pop-up animations to explore the evidence behind the most likely causes of the increasing temperature.
Camera tracking is used to create an interactive pixel mirror, where your gestures control the exploration of environmental changes that are taking place around the world.
With real-time 3D and a proprietary gesture based interface, Climate System explains the science behind the unique set of conditions which determine the different climate and weather conditions we experience around the world.
The predictions table is a fun quiz that tests multiple players' science fiction knowledge.
Land Design Studio
A suite of interactive music pods where visitors can get tuition and play along with their favourite artists on an instrument of their choice.
Using a novel statue interface, visitors can discover the team of expertise that lies behind the modern Pop Star.
Containing over 500 objects, with everything from Acker Bilk's clarinet to Amy Winehouse's dress, the BME's permanent collection of memorabilia is organized into 21 individual showcases spread throughout the museum.
Interactive Timelines covering 1945 to the present day span the outer walls of the circular exhibition space which is split into 6 musical eras, each with it's own space coming off the central core.