Items tagged with 'game'

Designer, Maker, User

Design Museum

November 2016

Activity Tables

The Design Museum's first free permanent display of its collection: Designer Maker User tells the story of contemporary design through these three interconnected roles "from the spoon to the city" Clay was invited to design four iPadPro based interactives for the gallery's activity tables. Two of the tables use RFID technology and real physical models as interfaces.

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BAFTA Guru

BAFTA

November 2015

BAFTA Guru Rough Cut Quiz

Choosing the right career path in Film and Television can be daunting, so Clay has been working with BAFTA to help make some of the decisions about what career to go into easier.

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The Crystal

Event

September 2012

A Sustainable Cities Initiative by Siemens

Protecting the City

Monitoring technology enables us to spot crimes before they take place, detect them quickly and capture criminals. Protecting the City challenges the visitor to set up a smart surveillance system, and then use it to find a suspect package in a busy airport.

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Crowd Control

With growing number of people using public spaces, it is increasingly important to keep large groups of people safe. Monitoring crowds enables us to understand where problems can occur and how to prevent them. The Crowd Control exhibit simulates a couple of scenarios where overcrowding can be dangerous, and challenges the visitor to make changes to the environments to prevent crowd congestion before it happens.

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Rapid Response

Unexpected incidents and emergencies are commonplace in all urban environments. How can smart systems be used to improve the emergency responses that are despatched on a daily basis? Rapid Response is a one or two player game where the main player tries to respond to incidents as quickly as they can.

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