Items tagged with 'realtime graphics'

Mathematics

Science Museum

December 2016

Interactive Models

Clay created four pieces for the bold new permanent gallery, designed by Zaha Hadid Architects, at the Science Museum in London. The Gallery explores the role mathematicians, their tools and ideas have played in building the world we live in. Our exhibits explain how some of the objects on display work and the mathematics involved.

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Information Age

Science Museum

October 2014

Interactive Models

Responding to the need to simplify potentially complex exhibits, Clay stripped back interfaces to accessible "white card" models of artefacts, with electromechanical controls.

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Mobile apps

Bank of England

March 2014

Bank Notes app

Clay developed the Bank's second mobile app for Android and iOS devices, detailing the range of bank notes currently in circulation.

The app features custom photography of each bank note in back-lit and UV light conditions, and allows users to zoom into the security features to find out more about how they work.

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Virtual Tour app

Working with the Bank of England, Clay have created a multi-platform virtual tour app that allows users to explore this historic London building in three dimensions.

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Late At Tate

Tate

June 2013

Chronographics Installation

Clay developed a large-scale timekeeping installation for 'Late At Tate: Chronology' at Tate Britain.

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The Crystal

Event

September 2012

A Sustainable Cities Initiative by Siemens

Create Your Own Sustainable Building

Designing a modern building involves making a myriad of decisions, all of which have an impact on its sustainability rating. Create Your Own Sustainable Building is a large-scale, immersive environment where visitors undertake this challenge, and are rewarded by seeing their designs for an office, block of flats, or a house build instantly in front of them.

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Octagon Gallery

UCL

November 2012

Exhibition Designers:
Land Design Studio

Projections

Dynamic animations are projected above the display cases in the Octagon Gallery at UCL. Clay developed dynamic exhibition animations and occasional 'surprise' animations that play around the 360-degree space. Exhibition content in the projections can be edited by gallery staff.

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The British Music Experience On Tour

AEG, the O2

March 2011

The British Music Experience Bus

The British Music Experience wanted to expand their outreach work and decided that a classic Routemaster bus would be the ideal solution. This 'moving museum' offers artist master-classes, Q&A's, jam sessions and more.

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Who am I?

Science Museum

June 2010

Exhibition Designers:
Casson Man
Graphic Designers:
Graphic Thought Facility

Hand Geometry

Using bespoke computer vision techniques, the visitor's hand is measured and biometric data is obtained. As well as showing the visitor how important biometrics are, the exhibit goes on to use the biometric data to guess the visitor's gender!

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World Clocks

Horus Capital

September 2007

Scheme Designers:
Casson Man

Ambient Clocks

Clay designed and produced a real-time ambient clock installation for the headquarters of Horus Capital in Moscow, Russia.

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Climate Change Wall

Natural History Museum

September 2009

Exhibition Designers:
At Large

The Terminals

Visitors can explore some of the latest work by the museum's scientists using terminals that appear behind the glass when their proximity is detected.

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The Wall

Working to an ambitious and demanding brief, Clay designed and developed a 31 square-meter interactive wall of thousands of images, videos and detailed case study material that explores the nature and impact of global warming. This mosaic of imagery is arranged by topic and hue, and is then animated by the constant activity of visitors.

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Extraordinary Heroes

Imperial War Museum

November 2010

Exhibition Designers:
Casson Man
Graphic Designers:
Graphic Thought Facility

Everybody's Story

Clay produced a series of seven interactive terminals telling the personal stories surrounding each awardee and their heroic action.

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Atmosphere: Exploring climate science

Science Museum

December 2010

Exhibition Designers:
Casson Man
Graphic Designers:
Nick Bell Design

Cut the Carbon

Cut The Carbon is a multi-screen game where visitors are encouraged to reduce carbon emissions. Quick responses are required to succeed in this fast paced game where CO2 has to be reduced by the year 2050 to avoid disaster.

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Modelling the Future

Climate models are used by many different people to predict the impacts of global warming.

Modelling the Future invites you to help characters from different walks of life find out what may happen to their environment under different emission scenarios.

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What's Causing The Warming?

Using augmented reality and a book interface, What's Causing The Warming? employs a series of pop-up animations to explore the evidence behind the most likely causes of the increasing temperature.

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What Else is Changing

Camera tracking is used to create an interactive pixel mirror, where your gestures control the exploration of environmental changes that are taking place around the world.

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Climate System

With real-time 3D and a proprietary gesture based interface, Climate System explains the science behind the unique set of conditions which determine the different climate and weather conditions we experience around the world.

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Out of this World

British Library

May 2011

Exhibition Designers:
Real Studios

Clay / 9000 (AKA Sleepy Robot)

When he’s awake the Clay / 9000 is designed to tell visitors stories about well-known robots in science fiction literature. The stories are animated on a screen embedded into his chest.

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Predictions

The predictions table is a fun quiz that tests multiple players' science fiction knowledge.

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The British Music Experience

AEG, the O2

March 2009

Exhibition Designers:
Land Design Studio

Gibson Interactive Studio

A suite of interactive music pods where visitors can get tuition and play along with their favourite artists on an instrument of their choice.

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Anatomy of a Pop Star

Using a novel statue interface, visitors can discover the team of expertise that lies behind the modern Pop Star.

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Showcases

Containing over 500 objects, with everything from Acker Bilk's clarinet to Amy Winehouse's dress, the BME's permanent collection of memorabilia is organized into 21 individual showcases spread throughout the museum.

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Hey DJ!

A unique and engaging way to rummage through dance music history.

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Where it's at

Ever wondered if a famous Pop Star came from your town?

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Timelines

Interactive Timelines covering 1945 to the present day span the outer walls of the circular exhibition space which is split into 6 musical eras, each with it's own space coming off the central core.

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