Clay created four pieces for the bold new permanent gallery, designed by Zaha Hadid Architects, at the Science Museum in London. The Gallery explores the role mathematicians, their tools and ideas have played in building the world we live in. Our exhibits explain how some of the objects on display work and the mathematics involved.
The Design Museum's first free permanent display of its collection: Designer Maker User tells the story of contemporary design through these three interconnected roles "from the spoon to the city" Clay was invited to design four iPadPro based interactives for the gallery's activity tables. Two of the tables use RFID technology and real physical models as interfaces.
Two interactive exhibits explore how William went on to conquer England, and then what affects this had on culture.
Our social media activity can reveal a lot about us and companies can use this information to target advertising to our preferences. With the amount of available data growing these systems are becoming more sophisticated and making some surprisingly personal observations.
The Symbolism interactive unlocks the symbolic imagery depicted on the Lodge of Hope Floorcloth.
Samuel Pepys was one of the most colourful and appealing characters from history and witnessed many of the great events that shaped 17th century Britain, bringing them brilliantly to life in his famous and candid diary.
25 October 2015 marks the 600th anniversary of the battle of Agincourt, one of the pivotal events in the tumultuous relationship between England and France during the Hundred Years War (1337-1453).
To mark the 300th anniversary of the passing of the Longitude Act in July 1714, Clay have helped develop a landmark exhibition which tells the extraordinary story of the race to determine longitude.
Clay has designed and delivered four new interactives for the National Maritime Museum's new permanent gallery Nelson, Navy, Nation, which opened on Trafalgar Day 21st October 2013.
Clay developed the Bank's second mobile app for Android and iOS devices, detailing the range of bank notes currently in circulation.
The app features custom photography of each bank note in back-lit and UV light conditions, and allows users to zoom into the security features to find out more about how they work.
Within the renovated Hut 8, Clay have created five interactive exhibits that explore some of the advanced codebreaking techniques employed at Bletchley Park during the war.
Clay have designed and delivered a number interactive exhibits for Bletchley Park, home of the code breakers, following a successful £8m Heritage Lottery Funded restoration programme.
Working with the Bank of England, Clay have created a multi-platform virtual tour app that allows users to explore this historic London building in three dimensions.
A Sustainable Cities Initiative by Siemens
Designing a modern building involves making a myriad of decisions, all of which have an impact on its sustainability rating. Create Your Own Sustainable Building is a large-scale, immersive environment where visitors undertake this challenge, and are rewarded by seeing their designs for an office, block of flats, or a house build instantly in front of them.
Monitoring technology enables us to spot crimes before they take place, detect them quickly and capture criminals. Protecting the City challenges the visitor to set up a smart surveillance system, and then use it to find a suspect package in a busy airport.
With growing number of people using public spaces, it is increasingly important to keep large groups of people safe. Monitoring crowds enables us to understand where problems can occur and how to prevent them. The Crowd Control exhibit simulates a couple of scenarios where overcrowding can be dangerous, and challenges the visitor to make changes to the environments to prevent crowd congestion before it happens.
Unexpected incidents and emergencies are commonplace in all urban environments. How can smart systems be used to improve the emergency responses that are despatched on a daily basis? Rapid Response is a one or two player game where the main player tries to respond to incidents as quickly as they can.
A sustainable city is a complex system of interrelated parts; planning and managing a city requires making a significant number of critical decisions. Understanding cities lets the visitor explore these interdependences using real data from New York City in a simple and intuitive way.
Land Design Studio
Clay developed interactive 'digital label rails' to display object labels for the current exhibition, and allow visitors to access additional information about the objects they are most interested in.
Working with design studio Zip, Clay developed an iPad app for MTV's Staying Alive foundation. The foundation is an international content-producing and grant giving organisation dedicated to stopping the spread of HIV among young people.
Clay created an interactive map installation for the British Library's summer exhibition 'Writing Britain: Wastelands to Wonderlands', part of the official London 2012 Festival.
Clay created a real-size digital facsimile of the St Cuthbert Gospel for the British Library
This interactive, located early in the exhibition, gives visitors the tools to recognise and interpret some of the iconography that appears in the beautiful and detailed manuscripts on display.
Matthew Paris's illustrated journey to the Holy Land
This interactive allows visitors to see the pages of the manuscript in the original book context, and then animated in 3D, cut into sections and arranged into the reading order devised by Paris.
The British Music Experience wanted to expand their outreach work and decided that a classic Routemaster bus would be the ideal solution. This 'moving museum' offers artist master-classes, Q&A's, jam sessions and more.
Working with the communications agency Good Relations, Clay devised apps and software to help Airbus S.A.S. launch their vision of the future of air travel.
Ralph Appelbaum Associates
Situated in the stunning Grand Gallery and spread across four floors, the Window on the World is the largest single museum installation in the UK. Showcasing a spectacular and diverse array of items from science and technology to the natural world, archaeology and cultures of the world to the history of Scotland.
This interactive playfully explores how the human mind perceives language through speech, offering examples of tricks of perception and demonstrating how surprisingly easy it is to alter our sense of language via non-verbal techniques.
Using bespoke computer vision techniques, the visitor's hand is measured and biometric data is obtained. As well as showing the visitor how important biometrics are, the exhibit goes on to use the biometric data to guess the visitor's gender!
Land Design Studio
This multi-user interactive that asks visitors to vote on contemporary medical issues, explored on touch-screen terminals attached to a comfortable seating environment.
Land Design Studio
Clay wrote the software and created the media that allows visitors to Christie's to turn the pages of media rich catalogues with a simple wave of their hand.
The highly fluid, responsive motion and photographic quality of these digital books gives a magical impression in Christie's receptions in London and New York.
Clay produced a series of seven interactive terminals telling the personal stories surrounding each awardee and their heroic action.
Cut The Carbon is a multi-screen game where visitors are encouraged to reduce carbon emissions. Quick responses are required to succeed in this fast paced game where CO2 has to be reduced by the year 2050 to avoid disaster.
Climate models are used by many different people to predict the impacts of global warming.
Modelling the Future invites you to help characters from different walks of life find out what may happen to their environment under different emission scenarios.
Land Design Studio
A suite of interactive music pods where visitors can get tuition and play along with their favourite artists on an instrument of their choice.